Babylon.Toolkit v1.0.2

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Downloads: 293
Change Set: 88789
Released: May 14, 2011
Updated: May 14, 2011 by Deltakosh
Dev status: Stable Help Icon

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Application Babylon.Toolkit
application, 102K, uploaded May 14, 2011 - 200 downloads

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Example Babylon.Toolkit.Sample
example, 8692K, uploaded May 14, 2011 - 93 downloads

Release Notes

New version with:
  • StatesManager class : A class that allows developers to affect GraphicsDevice’s states without creating individual objects. A cache system handles duplicates and provides great performances when setting states
  • Peformances updates
    • Effect class now tracks active shaders in order to not reset them when it’s not required
    • Model now has a central vertex and index buffers repository. In the previous version, each ModelMesh had its own buffers. The performance gains is about 15% for a standard model with more than 15 meshes.
  • BasicEffect now support bump and specular maps
  • ModelMesh is now a generic class of T where T is VertexType of the mesh

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